13 Must-Know Articles About User Interface Design
13 Must-Know Articles About User Interface Design
User interface design or user interface engineering is the design of computers, appliances, machines, mobile communication devices, software applications, and websites with the focus on the user’s experience and interaction. The goal of user interface design is to make the user’s interaction as simple and efficient as possible, in terms of accomplishing user goals—what is often called user-centered design. Good user interface design facilitates finishing the task at hand without drawing unnecessary attention to itself. Graphic design may be utilized to support its usability. The design process must balance technical functionality and visual elements (e.g., mental model) to create a system that is not only operational but also usable and adaptable to changing user needs.
In this article you can find 12 very useful articles about user interface design that will help you with ideas, tips and examples.
This is review of useful design trends in modern Web applications. Among other things, we highlighted embedded video blocks, specialized controls and context-sensitive navigation.
The control which designers know in the print medium, and often desire in the web medium, is simply a function of the limitation of the printed page. We should embrace the fact that the web doesn’t have the same constraints, and design for this flexibility. But first, we must “accept the ebb and flow of things.
This article presents an extensive research on design patterns and useful design solutions in modern web applications. Here you’ll find a collection of 10 useful interface design techniques and best practices used in many successful web-applications.
One of the most fundamental rules of user experience on the web is that developers are rarely qualified to evaluate it. As developers, we know far too much about the web in general, and intuitively grasp details that mystify people who spend their days contributing to society in other ways. For this reason, it’s all too easy for us to build websites and applications that are hard to use. Good user testing during the development process can mitigate the problem, but in many projects, the testing budget is limited if present at all.
The author is not going to discuss the implementation details (e.g. where the search box should be placed) as it has already been done in a number of articles; instead he will focus on the main principles, heuristics and approaches for effective web design — approaches which, used properly, can lead to more sophisticated design decisions and simplify the process of perceiving presented information.
It’s no great mystery that truly great user interfaces are the ones that are engineered to stay out of the way. Staying out of the way’ means not distracting your users. Rather, good UIs let your users complete goals. The result? A reduction in training and support costs, and happier, satisfied and highly engaged users.
Because of limited awareness around Deafness and accessibility in the web community, it seems plausible to many of us that good captioning will fix it all. It won’t. Before we can enhance the user experience for all deaf people, we must understand that the needs of deaf, hard of hearing, and big-D Deaf users are often very different.
Good product design incorporates a number of timeless principles for human-computer interaction. This chapter presents these principles for your consideration as you design your product. It also points out what to consider for worldwide compatibility and universal access.
You load a new web service, eager to dive in and start engaging, and what’s the first thing that greets you? A sign-up form. We can do better, says Luke Wroblewski, author of Web Form Design: Filling in the Blanks. Via a technique of “gradual engagement,” we can get people using and caring about our web services instead of frustrating them (or sending them to a competitor’s site) by forcing them to fill out a sign-up form first.
Most of these principles were gleaned from 30 years of making software driven user interfaces for business and industry. Although some of these principles apply to other interfaces targeted to other groups (games, entertainment, children), this is my area of expertise. In addition, these principles concentrate on the utility of these interfaces as opposed to the artistic or emotional impact.
n an age of portal creation, whether it is for the web, dvd, mixed media (devices that use web connection in conjunction with other delivery), games, or content management systems, it seems the User Interface tends to get overlooked.Either way, there are some basic principles that can provide a framework for good Interface Design, and aside from the implementation of good aesthetic principles, can increase the chances that the User Interface achieves its optimum goal – efficiency.
The user interface of your product is its most important feature – more important than style, color, shape, speed, or state of technology. If your product is difficult and frustrating to use, customers will reject it, or at best, they will buy a competing project the next time they make a purchase. On the other hand, a product that is straightforward and easy to use has a greater chance of success in the marketplace, even if its feature set falls short of the competition.
Interface Design is mainly the interaction between a user and the application. What a user can do and how they go about doing it. As interface designers we must predict what the user wants to see, and what makes the most sense.
Bogdan is the founder of Top Design Magazine. You can find him in Bucharest-Romania so next time you want to drink a beer there and talk about web and stuff, give him a message.